Node Visualization

Wormholes

Role Designer
Project Year In Progress
Tools Figma, Google Antigravity
Wormholes Interface

The Opportunity

Ideas are rarely linear, but our presentation tools force them to be. I saw that document editors and slide decks trap complex ideas in straight lines.

[Visual: Linear document vs Web of nodes comparison]

The Solution

I'm developing Wormholes as a node-based presentation editor for complex ideas. It allows users to map out connections between concepts visually, turning a web of information into a clear, shareable narrative without losing the context string.

[Visual: Connecting two nodes with a 'wormhole' animation]

The Learning

I'm learning that structure should follow thought, not force it. Building this has shown me the value of non-linear presentations for complex ideas. It's a tool I'm building because I need it.

[Visual: Early prototype or concept art]

Present chaos.

Wormholes is currently in active development. Stay tuned for the release.

Development Active