R&D

Experiments & Exploration

Role Creative Technologist
Project Year Ongoing
Tools TouchDesigner, Unreal Engine, Twinmotion

The Opportunity

Without disciplined experimentation, it's easy to fall behind. And so I needed a space to fail and learn without pressure.

The Solution

I use this space to test generative visuals, sensor inputs like Mediapipe, and procedural generation to learn about whats possible with the softwares I'm using.

The Learning

Playing while creating is essential. It keeps my toolkit sharp and acts as a library of techniques that I can confidently deploy in commercial work.